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Wow wreck of the skyseeker1/28/2024 The class revolves around its "berserker rage" class feature. BFS: Barbarians tend to carry the biggest weapons they can in general, be it swords, axes, hammers or anything else, since their specialty is dealing as much damage as quickly as possible.The Wild Rager takes it Up to Eleven and is designed as being even more of a crazy, frothing-mad berserk maniac than the standard barbarian. The emphasis of the Titan Mauler archetype, which is a barbarian whose specialization in fighting much larger creatures such as giants and dragons has led them to developing techniques for wielding the absolute biggest weapons they can. Covered with Scars: The Scarred Rager archetype always is, and actually gains powers based on them they're so used to getting hurt and toughing it out that they can ignore certain debilitating effects and cancel bleeding damage.Character Alignment: invokedAs in Dungeons & Dragons, Golarion's barbarians cannot be Lawful in alignment, as the rage inside of them is incompatible with it.This results in humans carrying and wielding weapons that are designed to be used two-handed by creatures one size category larger than it. Hot-Blooded: The Barbarian's special skillset is their rage, which they learn to use in various ways to enhance their physical and mental prowess.The Horde: The Pack Rager archetype specialises in fighting in groups of likeminded allies.Grievous Harm with a Body: The Body Bludgeon rage power allows a barbarian to use a grappled opponent as a makeshift club.Full-Frontal Assault: The Savage Barbarian archetype throws armor out and grants the Barbarian dodge bonuses and natural armor.Empowered Badass Normal: Some of their rage powers clearly go a little beyond the natural, causing the barbarian to sprout horns, claws, and wing, or allowing them to sever magical powers.Death Glare: One of the "rage powers" that a barbarian can take is Intimdating Glare, which lets them shoot one of these against an adjacent foe to demoralizing them temporarily.Creepy Souvenir: The True Primitive archetype has a class feature called "Trophy Fetish", which lets them make talismans from the teeth, bones, hair or other remnants of vanquished enemies, which can be attached to the barbarian's armor or weapons to grant an enhanced effectiveness.They're also much better at intimidating others because of all the scars they have.
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